SequenceOfBACnetAssignedLandingCalls

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SequenceOfBACnetAssignedLandingCalls

Esta representação de dados complexos via XML é utilizada pelos seguintes objetos/propriedades:

lift.assignedLandingCalls

Esquema XML

<?xml version="1.0" encoding="utf-8"?>
<xs:schema xmlns="http://www.elipse.com.br/drivers/BACnet" xmlns:mstns="http://www.elipse.com.br/drivers/BACnet" elementFormDefault="qualified" targetNamespace="http://www.elipse.com.br/drivers/BACnet" xmlns:xs="http://www.w3.org/2001/XMLSchema">
  <xs:complexType name="SequenceOfBACnetAssignedLandingCalls">
    <xs:sequence>
      <xs:element minOccurs="0" maxOccurs="unbounded" name="BACnetAssignedLandingCalls" type="BACnetAssignedLandingCalls" />
    </xs:sequence>
  </xs:complexType>
  <xs:element name="Value" type="SequenceOfBACnetAssignedLandingCalls" />
</xs:schema>

Exemplos

Exemplo 1:

<?xml version="1.0" encoding="utf-8" ?>
<Value xmlns="http://www.elipse.com.br/drivers/BACnet">
  <SequenceOfBACnetAssignedLandingCalls />
</Value>

Exemplo 2:

<?xml version="1.0" encoding="utf-8" ?>
<Value xmlns="http://www.elipse.com.br/drivers/BACnet">
  <SequenceOfBACnetAssignedLandingCalls>
    <BACnetAssignedLandingCalls>
      <LandingCalls />
    </BACnetAssignedLandingCalls>
    <BACnetAssignedLandingCalls>
      <LandingCalls>
        <LandingCalls_Item>
          <FloorNumber>33</FloorNumber>
          <Direction>none</Direction>
        </LandingCalls_Item>
      </LandingCalls>
    </BACnetAssignedLandingCalls>
    <BACnetAssignedLandingCalls>
      <LandingCalls>
        <LandingCalls_Item>
          <FloorNumber>35</FloorNumber>
          <Direction>up</Direction>
        </LandingCalls_Item>
      </LandingCalls>
    </BACnetAssignedLandingCalls>
  </SequenceOfBACnetAssignedLandingCalls>
</Value>

Exemplo 3:

<?xml version="1.0" encoding="utf-8" ?>
<Value xmlns="http://www.elipse.com.br/drivers/BACnet">
  <SequenceOfBACnetAssignedLandingCalls>
    <BACnetAssignedLandingCalls>
      <LandingCalls>
        <LandingCalls_Item>
          <FloorNumber>37</FloorNumber>
          <Direction>upAndDown</Direction>
        </LandingCalls_Item>
        <LandingCalls_Item>
          <FloorNumber>39</FloorNumber>
          <Direction>none</Direction>
        </LandingCalls_Item>
        <LandingCalls_Item>
          <FloorNumber>41</FloorNumber>
          <Direction>up</Direction>
        </LandingCalls_Item>
      </LandingCalls>
    </BACnetAssignedLandingCalls>
    <BACnetAssignedLandingCalls>
      <LandingCalls>
        <LandingCalls_Item>
          <FloorNumber>43</FloorNumber>
          <Direction>upAndDown</Direction>
        </LandingCalls_Item>
      </LandingCalls>
    </BACnetAssignedLandingCalls>
    <BACnetAssignedLandingCalls>
      <LandingCalls>
        <LandingCalls_Item>
          <FloorNumber>45</FloorNumber>
          <Direction>none</Direction>
        </LandingCalls_Item>
      </LandingCalls>
    </BACnetAssignedLandingCalls>
  </SequenceOfBACnetAssignedLandingCalls>
</Value>

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