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Objetos Suportados |
Objetos suportados
Objeto |
Variação |
Nome |
Código de Função |
---|---|---|---|
1† |
0 |
Retorna Objeto 1 Variação 2 |
6 |
1† |
2 |
Binary Input with Status |
1 |
2‡ |
1 |
Binary Input Change without Time |
1 |
2‡ |
2 |
Binary Input Change with Time |
1 |
2‡ |
3 |
Binary Input Change with Relative Time |
1 |
3† |
2 |
Double Bit Binary Input with Status |
1 |
4‡ |
1 |
Double Bit Binary Input Change without Time |
1 |
4‡ |
2 |
Double Bit Binary Input Change with Time |
1 |
10† |
1 |
Binary Output |
1 |
10† |
2 |
Binary Output Status |
1 |
12 |
1 |
Control Relay Output Block |
3, 4, 5, 6 |
20† |
2 |
Retorna Objeto 20 Variações 1 e 2 |
6 |
20† |
1 |
32-bit Counter |
1, 7, 9, 10, 11 |
20† |
2 |
16-bit Binary Counter |
1, 7, 9, 10, 11 |
20† |
3 |
32-bit Delta Counter |
1, 7, 9, 10, 11 |
20† |
4 |
16-bit Delta Counter |
1, 7, 9, 10, 11 |
20† |
5 |
32-bit Counter without Flag |
1, 7, 9, 10, 11 |
20† |
6 |
16-bit Counter without Flag |
1, 7, 9, 10, 11 |
20† |
7 |
32-bit Delta Counter without Flag |
1, 7, 9, 10, 11 |
20† |
8 |
16-bit Delta Counter without Flag |
1, 7, 9, 10, 11 |
21† |
0 |
Retorna Objeto 21 Variações 1 e 2 |
6 |
21† |
1 |
32-bit Frozen Counter |
1, 7, 9, 10, 11 |
21† |
2 |
16-bit Frozen Counter |
1, 7, 9, 10, 11 |
21† |
3 |
32-bit Frozen Delta Counter |
1, 7, 9, 10, 11 |
21† |
4 |
16-bit Frozen Delta Counter |
1, 7, 9, 10, 11 |
21† |
5 |
32-bit Frozen Counter with Time Of Freeze |
1, 7, 9, 10, 11 |
21† |
6 |
16-bit Frozen Counter with Time Of Freeze |
1, 7, 9, 10, 11 |
21† |
7 |
32-bit Frozen Delta Counter with Time Of Freeze |
1, 7, 9, 10, 11 |
21† |
8 |
16-bit Frozen Delta Counter with Time Of Freeze |
1, 7, 9, 10, 11 |
21† |
9 |
32-bit Frozen Counter without Flag |
1, 7, 9, 10, 11 |
21† |
10 |
16-bit Frozen Counter without Flag |
1, 7, 9, 10, 11 |
21† |
11 |
32-bit Frozen Delta Counter without Flag |
1, 7, 9, 10, 11 |
21† |
12 |
16-bit Frozen Delta Counter without Flag |
1, 7, 9, 10, 11 |
22‡ |
1 |
32-bit Counter Change Event without Time |
1 |
22‡ |
2 |
16-bit Counter Change Event without Time |
1 |
22‡ |
3 |
32-bit Delta Counter Change Event without Time |
1 |
22‡ |
4 |
16-bit Delta Counter Change Event without Time |
1 |
22‡ |
5 |
32-bit Counter Change Event with Time |
1 |
22‡ |
6 |
16-bit Counter Change Event with Time |
1 |
22‡ |
7 |
32-bit Delta Counter Change Event with Time |
1 |
22‡ |
8 |
16-bit Delta Counter Change Event with Time |
1 |
23‡ |
1 |
32-bit Counter Change Event without Time |
1 |
23‡ |
2 |
16-bit Frozen Counter Event without Time |
1 |
23‡ |
3 |
32-bit Frozen Delta Counter Event without Time |
1 |
23‡ |
4 |
16-bit Frozen Delta Counter without Time |
1 |
23‡ |
5 |
32-bit Frozen Counter Event with Time |
1 |
23‡ |
6 |
16-bit Frozen Counter Event with Time |
1 |
23‡ |
7 |
32-bit Frozen Delta Counter Event with Time |
1 |
23‡ |
8 |
16-bit Frozen Delta Counter Event with Time |
1 |
30† |
0 |
Retorna Objeto 30 Variações 1, 2 e 5 |
6 |
30† |
1 |
32-bit Analog Input |
1 |
30† |
2 |
16-bit Analog Input |
1 |
30† |
3 |
32-bit Analog Input without Flag |
1 |
30† |
4 |
16-bit Analog Input without Flag |
1 |
30† |
5 |
32-bit Analog Input Floating Point |
1 |
30† |
6 |
64-bit Analog Input Double Floating Point |
1 |
31† |
0 |
Retorna Objeto 31 Variações 1, 2 e 5 |
6 |
31† |
1 |
32-bit Frozen Analog Input |
1 |
31† |
2 |
16-bit Frozen Analog Input |
1 |
31† |
3 |
32-bit Frozen Analog Input with Time Of Freeze |
1 |
31† |
4 |
16-bit Frozen Analog Input with Time Of Freeze |
1 |
31† |
5 |
32-bit Frozen Analog Input without Flag |
1 |
31† |
6 |
16-bit Frozen Analog Input without Flag |
1 |
31† |
7 |
32-bit Frozen Analog Input Floating Point |
1 |
32‡ |
1 |
32-bit Change Event without Time |
1 |
32‡ |
2 |
16-bit Change Event without Time |
1 |
32‡ |
3 |
32-bit Analog Change with Time |
1 |
32‡ |
4 |
16-bit Analog Change Event with Time |
1 |
32‡ |
5 |
32-bit Analog Change Floating Point without Time |
1 |
32‡ |
6 |
64-bit Analog Change Double Floating Point without Time |
1 |
32‡ |
7 |
32-bit Analog Change Floating Point with Time |
1 |
33‡ |
1 |
32-bit Frozen Analog Event without Time |
1 |
33‡ |
2 |
16-bit Frozen Analog Event without Time |
1 |
33‡ |
3 |
32-bit Frozen Analog Event with Time |
1 |
33‡ |
4 |
16-bit Frozen Analog Event with Time |
1 |
33‡ |
5 |
32-bit Frozen Analog Floating Point without Time |
1 |
33‡ |
7 |
32-bit Frozen Analog Floating Point with Time |
1 |
34† |
1 |
16-bit Analog Input Dead Band |
1 |
34† |
2 |
32-bit Analog Input Dead Band |
1 |
34† |
3 |
32-bit Analog Input Floating Point Dead Band |
1 |
40† |
1 |
32-bit Analog Output Status |
1 |
40† |
2 |
16-bit Analog Output Status |
1 |
40† |
3 |
32-bit Analog Output Status Floating Point |
1 |
41 |
1 |
32-bit Analog Output Block |
2, 3, 4, 5, 6 |
41 |
2 |
16-bit Analog Output Block |
2, 3, 4, 5, 6 |
41 |
3 |
32-bit Floating Point Analog Output Block |
2, 3, 4, 5, 6 |
41 |
4 |
64-bit Double Analog Output Block |
2, 3, 4, 5, 6 |
50† |
1 |
Time and Date |
1, 2 |
50 |
3 |
Last Recorded Time |
2 |
51† |
1 |
Time and Date CTO |
1 |
51† |
2 |
Unsynchronized Time and CTO |
1 |
52† |
2 |
Time Delay Fine |
1 |
60‡ |
1 |
Class 0 Data |
1 |
60‡ |
2 |
Class 1 Data |
1 |
60‡ |
3 |
Class 2 Data |
1 |
60‡ |
4 |
Class 3 Data |
1 |
80 |
1 |
Internal Indications |
1, 2 |
NOTA |
CTO significa Common Time of Occurrence. Os objetos marcados com o símbolo † são objetos estáticos e os objetos marcados com o símbolo ‡ são eventos. |