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XControl |
An XControl defines a graphical interface with users, which can be composed of any E3 objects and aims to be easily multiplied by a project.
Design tab of an XControl
Properties tab of an XControl
Editing a graphical object can be performed the same way a Screen is edited, with the same graphical resources and options. Users can insert XControls on any Screen, or yet inside another XControl.
NOTE |
If the size of an object is changed on the Design tab of Library's Editor and registered again, users must select the Original Size option on Screen's contextual menu for this change to be visible. |