XControl

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XControl

An XControl defines a graphical interface with users, which can be composed of any E3 objects and aims to be easily multiplied by a project.

Design tab of an XControl

Design tab of an XControl

Properties tab of an XControl

Properties tab of an XControl

Editing a graphical object can be performed the same way a Screen is edited, with the same graphical resources and options. Users can insert XControls on any Screen, or yet inside another XControl.

 

NOTE

If the size of an object is changed on the Design tab of Library's Editor and registered again, users must select the Original Size option on Screen's contextual menu for this change to be visible.

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